A downloadable map

This small project is an attempt to put into practice my level design studies. Tackling a classic FPS-style level design sounded like an ideal way to start, and considering how easy it is to create modded Doom maps, this seemed like a great pick for the job. 

This map is mainly supposed to deliver a good pacing and experience, while also offering unique landmarks with a feeling that they could make sense in the real world.

Download

Download
UACWDF.wad 139 kB
Download
UAC WDF planning.docx 219 kB

Install instructions

This map requires a modded version of Doom to be played, such as GZDoom. Once the modded game is set up, download the map's .WAD file into the GZDoom folder and run it using GZDoom.

Development log

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