Now it's a game (v0.3)
Alright, now this looks like an actual game, even if still pretty rough. I've made sure to finish up the most basic aspects to turn BfE into a game with a fail condition to better test the overall experience.
Change List:
- New Start and Game Over screens;
- An actual fail condition with a working HP count
- Also, a score count is in place and working;
- Instead of disappearing, enemies now attack the tower;
- Now only one enemy is ever hit by a single arrow, instead of everyone getting hit at once when enemies are piled up;
- Enemies are now smaller to make them a little more in line with the intended proportions;
- The ground's hitbox has been adjusted so that enemies aren't hovering slightly above it;
- A few parameters have been rebalanced and updated on the GDD.
Files
Battle for Edgemourn v0.3 Play in browser
Feb 16, 2023
Battle for Edgemourn - GDD.pdf 834 kB
Feb 16, 2023
Get Chronicles of Archana: Battle for Edgemourn
Chronicles of Archana: Battle for Edgemourn
The Kingdom of Archana is under siege. Protect the entrance to your homeland in a battle that will go down in History!
Status | In development |
Author | Zeke Lionhart |
Genre | Shooter |
Tags | 2D, Fantasy, Medieval, Prototype, Short, Singleplayer, Tower Defense, Unity |
More posts
- The final gloss up (v0.9)Oct 03, 2023
- Soundifying it (v0.8)Sep 11, 2023
- Prettifying it pt.2 (v0.7)Apr 26, 2023
- Prettifying it pt.1 (v0.6)Apr 03, 2023
- Bring out the horde! (v0.5)Mar 04, 2023
- Unlimited power! (v0.4)Feb 22, 2023
- Back to work (v0.2)Feb 14, 2023
- Inicial prototype (v0.1)Feb 14, 2023
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