Version: 0.9


Instructions

Use the keys Q, W, E, A, S, and D to switch powers.

Click and drag to aim and release to shoot for power Q and W, or just click on the right timing for the other four powers.

Stop the enemies from reaching and destroying your castle!

Powers:
  • War Bow (Keybind Q). Shoots an arrow at the enemies. Click and drag back to control the angle and power of the shot;
  • Arrow Volley (Keybind W). Shoots multiple arrows at once for better area coverage. Behaves exactly like the basic War Bow;
  • Fireball (Keybind E). Shoots a single fireball that hits multiple clustered enemies (will cause a big explosion in the future). The aim moves up and down automatically, click to release;
  • Lightning Strike (Keybind A). Summons a lightning bolt from the sky upon the enemy. The aim moves left and right automatically, click to summon;
  • Stonewall (Keybind S). Summons a tall wall made of stone to block the enemy's path until they destroy it. Behaves like the Lightning Strike power, but the aim is on the ground.
  • Burning Tar (Keybind D). Pours hot oil on the enemies knocking at your gates. Nasty. No need to aim, just click to drop it!
Enemies:
  • Grunt. The most basic enemies. They are fast but can be killed easily with a single hit from any power. Most numerous and have no special weaknesses or resistances;
  • Shielder. These enemies appear in shield formations making them slow and nearly immune to arrows. x0.8 movement speed and 50% chance to take no damage from arrows;
  • Battering Ram. They are slow (x0.5) but deal heavy damage (15) to structures. They are resistant to arrows (x0.5) but weak to Fire and Earth damage (x2);
  • Trebuchet. They are rare but can stay at range to throw boulders that deal heavy damage (30) on your castle. Destroy on sight! Like the battering ram, they are resistant to arrows (x0.5) and weak to fire (x1.5), but a lightning bolt is a certain method to destroy them (x2).



About

This is a small project I wanted to work on for a while. Heavily inspired by an old browser game known as Bowmaster, I wanted to bring back this genre with a little spin.

Repository: https://github.com/ZekeLionhart/Battle-for-Edgemourn
ToDo List: https://trello.com/b/XGfjGEBV/battle-for-edgemourn



Credits

(Everything except for the sounds described below was made by me)

BGM:
SFX:
StatusIn development
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
AuthorZeke Lionhart
GenreShooter
Tags2D, Fantasy, Medieval, Prototype, Short, Singleplayer, Tower Defense, Unity

Download

Download
Battle for Edgemourn - GDD.pdf 1,002 kB

Development log

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Comments

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(+1)

Congratulations, i rly liked what u have done.
I was playing and founded a 🐞bug🐞 when use the "Burning Tar", that don't let us to keep using bow or anything else.
However, i liked the game idea, it made me remember the BowMaster prelude.

(+1)

Oh hey Meneghin! Fancy seeing you here 😁 Thanks for testing my game! It was indeed inspired by Bowmaster Prelude ahahah

Unfortunately I couldn't reproduce the bug you mentioned :( but I'll keep an eye out for it